What better way to educate a headache specialist on the role of CGRP in migraine than to show it in their own brain! Utilizing live video tracking, we programmed MiBrain to simulate a live scan so that neuro and vascular anatomy on the screen track a user’s movements. We leverage experiential learning by showing CGRP and its receptor in structures that appear to be inside a user’s head. A photo printout puts smiles on faces and reinforces key messages.
Keywords: Animation, 3D, VR/Virtual Reality, Multimedia, Professional Education, Interactive, Anatomy, Molecular Biology, Neuroscience, Pathology